Jan 5th 2013, 14:22:31
Is this the only game on the internet that sits on it's hands and makes no changes despite tens of excellent ideas from it's community - then when it finally makes a change it does not consult the players and goes so far off the deep end it changes the dynamics completely.
300 attack kills on non stonewallers is profoundly stupid.
No kill should take more than 225-250 hits with successful breaks. You dont have to fluff the game up and make kill runs longer to increase the chance of a stonewaller.
Here are some suggestions for the administrators (if there currently are any):
1. Restrict the amount of hits a country can do in 1 second. Make it 1, or maybe even 1 hit in 2 seconds. No brain or heavy coding required. You can even keep the ajax spam button!
2. Give restarts turbo charged bonuses based on how well they built their recently dead country. Make it 15% of all cash, bushels, oil, CS, land. Do away with the turn based generic crap. Why should rewards be even regardless of how fluff your first country was? This will reward blindsided countries/alliances who were unsuspecting and had decent stocks.
3. Why should special attacks be allowed in the first 2 weeks? Ohh you think guerilla style OOP wars are good for the game!! Bzzt. Think again pea brain. Get some skill and fight a war after a reasonable amount of time. Allow special attacks in this time frame if country-to-country war is declared.
There you go.. Ideas that have been around for probably 2 years but have never been implemented because the admins didnt think of them first. There was a failed attempt to fix the AJAX button then after it was reverted it was forgotten about. Now the power of the AJAX button has brought about a new weakened civ ratio based on military to try to bring back stonewalling. It's just ludicrous.
300 attack kills on non stonewallers is profoundly stupid.
No kill should take more than 225-250 hits with successful breaks. You dont have to fluff the game up and make kill runs longer to increase the chance of a stonewaller.
Here are some suggestions for the administrators (if there currently are any):
1. Restrict the amount of hits a country can do in 1 second. Make it 1, or maybe even 1 hit in 2 seconds. No brain or heavy coding required. You can even keep the ajax spam button!
2. Give restarts turbo charged bonuses based on how well they built their recently dead country. Make it 15% of all cash, bushels, oil, CS, land. Do away with the turn based generic crap. Why should rewards be even regardless of how fluff your first country was? This will reward blindsided countries/alliances who were unsuspecting and had decent stocks.
3. Why should special attacks be allowed in the first 2 weeks? Ohh you think guerilla style OOP wars are good for the game!! Bzzt. Think again pea brain. Get some skill and fight a war after a reasonable amount of time. Allow special attacks in this time frame if country-to-country war is declared.
There you go.. Ideas that have been around for probably 2 years but have never been implemented because the admins didnt think of them first. There was a failed attempt to fix the AJAX button then after it was reverted it was forgotten about. Now the power of the AJAX button has brought about a new weakened civ ratio based on military to try to bring back stonewalling. It's just ludicrous.