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caetan Game profile

New Member
2

Dec 25th 2014, 21:20:45

I think bonds feature would create an fascinating dynamic quite simply.
A bond would generate $1 per turn;
players may have 'negative' quantity of bonds.
player may not sell bonds when total turn debt exceeds of ?(33%) of tax revenue.

caetan Game profile

New Member
2

Dec 25th 2014, 18:00:10

WÆ WÆLL, WÆ WÆLL, RÆCK YÆ ! - QuoÆn

Edited By: caetan on Dec 25th 2014, 18:05:00
See Original Post