Nov 29th 2011, 18:50:55
I have been extremely happy with the changes that have been made. And specially to FFA side of things. The new interface is quite awesome. (my only wish is to be able to control pacts from the interface). Some warring changes could be pretty cool....on Team/Alliance servers.
Personally I enjoy warring on FFA over Alliance....quite frankly I can typically play my turns 2-3 times faster during a war on FFA than I can on alliance. This is because if I really need to I can usually kill countries solo with relative ease. Although I of course prefer to hit with others. But the added time to kill in FFA would take way to much time for the majority of players on the server. I could deal with the game only allowing to send one attack per second, but I don't want to lose readiness over it. And sitting here trying to guess if I made my attacks within a second or not.
Really I would love to see some new tweaks to war on the alliance and team server. I think nukes could be improved, the fact that it's almost impossible to kill with them, is a bit silly to me and of course cruise missiles can be made to cause more destruction. And of course all the other suggestions of bunkers etc...
I noticed how you meantioned most of the changes have been not the netters. I don't see how DR helps the warriors. But personally the attacking DR doesn't bother me as much as Spy DR. I know a pretty good arguement can be made that attacking DR is in place to help untagged and small clans. But I just don't see that for spy DR. And the fact that it's so effective. In attacking DR, I may only get 25 acres per grab, but I'm still getting something. However in spy DR. Let's say I have a 200 SPAL, and they have Zero spies. Within only 25-30 ops, I can barely do a successful op.
Back in the day I remember, if you were losing a war. You would be able to use ops to wear down on the other teams breakers, and maybe you wont win the war, but it doesn't keep it so lopsided. I was pretty sure part of these attacking changes/discussion are suppose to help make wars not so lopsided. I think taking away spy DR would help in that.
I know some have asked to be able to have a ops news feed, I think that takes away from what an op is personally. However it would be cool if it was tracked, for personally records to be added in profile stats. Like sucessful ops, unsucessful ops, sucessful op %, and maybe ops recieved.