Originally
posted by
VicRattlehead:
Originally
posted by
tellarion:
Originally
posted by
Furious999:
Why do people arrange land trading partners outside their clan rather than within it?
If you had more experience on the alliance server, I'm sure you could answer that question yourself.
That's kind of the whole reason he made a thread on AT.
fluff response for a fluff response :)
But seriously, the reason is that internal farming/trading leads to the complete dissolution of even the last vestiges of competition. If you are a skilled player, you can always create trades in which you gain more than the other person, even if you both come out positive overall. Many players have gotten too friendly in the past 4-5 sets, with trading breaks, allies, etc, and bending over backwards to accommodate players, but many people(myself included) don't really like this. It's boring. But having a simple trading system with a few limitations in place, and with an opt-in style list system, is best of both worlds, imo. I still have to do the legwork of getting ops, I have to calc breaks and figure out how to optimize the grab/retal, and I still have to exercise basic target selection in order to maximize my own gains.
As many others have said, the best players still come out on top. Removing the last vestige of competition would just kill netting altogether, as you'd have Laffers simply trading with other laffers, and Evoers with Evoers, and whoever did the best maths would win, and there'd be no competition/risk/communication with other alliances.
So yeah, opponents of trading think it's skill-less and too tree huggy, but even proponents of trading are against internal farming..